Looking Back: Games Of 2011By DeltaGamer Staff | January 1, 2012 | Editorials | 4 comments | Share
And so December brought 2011 to its close. The games had mostly all come out by this point, though there were two titles which caught our collective eye…
Platform: PC, PS3, Xbox 360
Release Date (USA): December 7, 2011
The original Trine was a delightful physics puzzler with a Monty Python twist. Excellent visuals, addictive and intriguing gameplay, great dialog and excellent music. The follow up has only been out a matter of weeks and it’s already had a good positive buzz about it. Also, the visuals are stunning. We tip our hat to the art team at Frozenbyte, you troopers, you!
KYLE: Despite my harsh words over Trine 2’s lack of proper puzzle feedback, Frozenbyte still earns a place on this list simply by distinguishing itself from other platformers with a unique aesthetic and moments of brilliance. Though not everyone will love some of the changes from the first game, a cheap indie game with truly gorgeous graphics and delectable sound is hard to come by. It seems that often we are forced to pick between costly but beautiful AAA games and inexpensive indie titles with sparse presentation, but Frozenbyte bucks that trend with Trine 2. It’s a sweet spot in the market and should be experienced by platforming fans, especially those with friends to dig into the co-op alongside.
Star Wars: The Old Republic
Publisher: Electronic Arts, LucasArts
Release Date (USA): December 20, 2011
People say a lot of things about MMOs, whether they play them or not. World of Warcraft has dominated the genre for so long, and seen so many competitors fall by the wayside that it’s hard to comprehend an MMORPG space that isn’t dominated by Blizzard’s behemoth. However, with subscriber numbers on the decline and the game beginning to show its age, now is the perfect time for another contender to arrive. That’s where Star Wars: The Old Republic comes in. Big license, big developer, big bucks – SWTOR means business…
TOM: At this point I’ve sunk a lot of time into SWTOR. I have a Sith Marauder near 50 (the game’s level cap) and I’m almost at the end of the third act of my class’ five act storyline. I can safely say that this is the most fun I’ve had in an MMO since I first played World of Warcraft when it was released seven years ago. SWTOR is a compelling experience, it’s levelling experience now second to none in the genre. BioWare’s story telling is in full force here and the voice acting is a game changer in terms of MMO storytelling. Some said it couldn’t be done, and whilst there are caveats to the system – BioWare have pulled it off. I care about my companions, I think about my decisions and all of this combined with the familar MMORPG mechanics the genre has settled into makes this game feel highly polished.
It’s certainly not for everyone, however. If you don’t like World of Warcraft, or MMO’s of that nature then the chances are that you won’t like Star Wars: The Old Republic either. To say it is a WoW clone is both unfair and untrue – SWTOR is it’s own product, a game that combines familar genre expectations with an excellent license and some damn fine storytelling. Definitely one to watch during 2012.