Ubisoft: 95% of Its PC Customers Would Pirate Future SoldierBy Kyle Mann | November 24, 2011 | News | 1 comment | Share
The producer of Ghost Recon Online, Sébastien Arnoult, has been chatting with PC Gamer about the game and the reasoning behind the free-to-play approach the game will be taking. Regarding the decision to go with an online-only approach rather than simply a quick-and-dirty port job of Future Soldier, Arnoult had some words to say:
When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind. We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.Sébastien Arnoult, Ubisoft
Then what of Future Soldier, which was originally announced for a PC release alongside its console counterparts?
We’re adapting the offer to the PC market. I don’t like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60’s worth of super-Hollywood content. On PC, we’re adapting our model to the demand.Sébastien Arnoult, Ubisoft
So PC gamers, you don’t want Hollywood content or full-price games with high production values, got it? Stick with your browser games, your Facebook sims, and your free-to-play shooters. Ubisoft doesn’t negotiate with pirates.